Create the plain puzzles #22

Closed
opened 2025-01-27 19:12:06 +01:00 by RobotZap10000 · 6 comments
RobotZap10000 commented 2025-01-27 19:12:06 +01:00 (Migrated from codeberg.org)

In #19, we decided on which puzzles to add to the game. They must be implemented in the plain UI as well.

In #19, we decided on which puzzles to add to the game. They must be implemented in the plain UI as well.
RobotZap10000 commented 2025-01-27 19:21:01 +01:00 (Migrated from codeberg.org)

To elaborate on the drone game:

  • The player has to press a button on the screen to start the game
  • The drone can be manipulated into one of three vertical positions using arrow buttons that you click with your mouse
  • The drone remains in the same X position throughout the duration of the game
  • Walls come at the drone in two of the three vertical spots it can be in
  • If the drone hits a wall, the game fails and "NO SIGNAL" flashes on the screen, before resetting
  • If the drone avoids 10 walls, the game succeeds and "TARGET LOCKED" flashes on the screen, before going to black

This should be made in 2D Godot. We will add this to the VR game later.

To elaborate on the drone game: - The player has to press a button on the screen to start the game - The drone can be manipulated into one of three vertical positions using arrow buttons that you click with your mouse - The drone remains in the same X position throughout the duration of the game - Walls come at the drone in two of the three vertical spots it can be in - If the drone hits a wall, the game fails and "NO SIGNAL" flashes on the screen, before resetting - If the drone avoids 10 walls, the game succeeds and "TARGET LOCKED" flashes on the screen, before going to black This should be made in 2D Godot. We will add this to the VR game later.
RobotZap10000 commented 2025-01-27 19:28:13 +01:00 (Migrated from codeberg.org)

On second thought, this can be added immediately after the 2D version is finished. Godot OpenXRTools makes it very easy:

https://godotvr.github.io/godot-xr-tools/docs/pointer/

On second thought, this can be added immediately after the 2D version is finished. Godot OpenXRTools makes it very easy: https://godotvr.github.io/godot-xr-tools/docs/pointer/
RobotZap10000 commented 2025-01-27 19:44:14 +01:00 (Migrated from codeberg.org)

To elaborate on the hotwire game:

  • The player is presented with a maze of wiring, and some connectors that can be rotated
  • The player must rotate the connectors by clicking on them to make a complete circuit from the start to the finish
  • To see if their attempt is correct, they must click a button on the screen titled "FLIP BREAKER"
  • If it's incorrect, the start of the circuit should flash red
  • If it's correct the start and end of the circuit should flash green
To elaborate on the hotwire game: - The player is presented with a maze of wiring, and some connectors that can be rotated - The player must rotate the connectors by clicking on them to make a complete circuit from the start to the finish - To see if their attempt is correct, they must click a button on the screen titled "FLIP BREAKER" - If it's incorrect, the start of the circuit should flash red - If it's correct the start and end of the circuit should flash green
RobotZap10000 commented 2025-01-27 19:52:43 +01:00 (Migrated from codeberg.org)

To elaborate on the password game:

  • There are five squares with letters in them
  • Each square has an arrow above and below it
  • The arrows can be clicked to cycle through the possible letters
  • When the letter is correct, it turns green
  • The puzzle is solved when all letters are green, and "HACKED" flashes on the screen
To elaborate on the password game: - There are five squares with letters in them - Each square has an arrow above and below it - The arrows can be clicked to cycle through the possible letters - When the letter is correct, it turns green - The puzzle is solved when all letters are green, and "HACKED" flashes on the screen
RobotZap10000 commented 2025-01-27 19:54:24 +01:00 (Migrated from codeberg.org)

Ensure that the 2D games are operated with MOUSE CLICKS ONLY

Ensure that the 2D games are operated with MOUSE CLICKS ONLY
RobotZap10000 commented 2025-02-01 22:40:14 +01:00 (Migrated from codeberg.org)

Death is inescapable. Neither are our deadlines. We have cut the game to be able to focus on testing our fancy UI.

Death is inescapable. Neither are our deadlines. We have cut the game to be able to focus on testing our fancy UI.
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
charlie/AUTOTANK#22
No description provided.